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Texturing and Rendering Ant-Man Helmet in Modo Using V-Ray Next


This texturing and rendering tutorial is Part 2 of the Ant-Man Helmet making series, Part 1 is modeling the Ant-Man helmet in Modo using Mesh Fusion, which you can find them both on my Artstation Store.

    Using 100% Procedural Texture of V-Ray Next for Modo to Texturing the Ant-Man Helmet(Including Displacement Usage), Rendering the Final Image by Render Element and Finally Compositing in Nuke(Including Depth Field and Motion Blur Usage in Nuke)


  • Over 5 Hours HD Video Tutorials (2560 * 1440)
  • Language: English


Also, get: "Modeling Ant-Man Helmet In Modo Using Fusion" on my Artstation Store.

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https://www.youtube.com/c/evolvingcg


Standard Use License
$19
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

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Files (15)
00_Overview
mp4 /
120 MB
01_Intro
mp4 /
41 MB
02_Preparation
mp4 /
80 MB
03_Glass
mp4 /
710 MB
04_Mask_01
mp4 /
840 MB
05_Mask_02
mp4 /
760 MB
06_Mask_03
mp4 /
750 MB
07_Selection Sets
mp4 /
640 MB
08_Joint
mp4 /
720 MB
09_Mouth
mp4 /
580 MB
10_Joint Tweak
mp4 /
320 MB
11_Top and Back
mp4 /
330 MB
12_Side
mp4 /
870 MB
13_Final Tweak
mp4 /
420 MB
14_Rendering and Compositing
mp4 /
630 MB